Back to prompt library
Prompt libraryVideo Prompt

Basketball Player Motion Transfer

Transfer a source action clip onto a referenced basketball player while keeping athletic continuity stable.

Athlete transferMotion controlSports continuity
Preview

Video Prompt

Recommended model

Kling 2.6 motion-control

Output format

Video prompt template

Preview

Video Prompt

5-10s
5-10s

Basketball motion transfer video preview showing a referenced athlete keeping the original movement from a source clip.

Preview for basketball player motion transfer, focused on athlete consistency, source action timing, and sports-safe continuity.

Full prompt

Basketball Player Motion Transfer

Basketball motion-control prompt for transferring a source action onto a referenced athlete while preserving timing, footwork, and camera perspective.

Recommended model: Kling 2.6 motion-controlOutput format: Video prompt template
Full prompt
Video Prompt
Create a 5-10 second basketball motion-control video using [SOURCE_MOTION_CLIP] and [ATHLETE_REFERENCE_IMAGE]. Replace the performer in the source clip with the referenced adult basketball player while preserving the original motion path, timing, footwork, camera angle, and scene perspective. Start with the source action already readable, then retarget the athlete into the move without changing the court direction, body balance, speed, or shot scale. Keep the player's body proportions, face, hairstyle, jersey shape, limb length, shoe color, and athletic build consistent from the first frame to the last. Preserve realistic ball handling only if a ball is visible in the source motion; otherwise keep the hands natural and do not invent extra props. Use clean sports lighting, stable tracking, and a final frame where the player lands or finishes the motion in a balanced pose. Avoid logos, team marks, celebrity likenesses, warped limbs, sliding feet, duplicate players, jersey text, ball teleporting, sudden outfit changes, impossible jumps, unstable face swaps, or background drift.

Usage notes

Replace the source motion clip, athlete reference, court setting, action type, outfit constraints, and final pose before running.

Prompt FAQ

Before you use this prompt

Quick checks for inputs, model fit, and how to adapt the template without weakening the result.

What inputs should I provide?

Provide a clear source motion clip and a clean adult basketball player reference image with visible body shape, face, outfit, and shoes.

Why is this suited to Kling 2.6 Motion Control?

It tests whether the model can preserve a source action path while transferring an athlete reference without losing timing, posture, or identity consistency.

What should I review after generation?

Check foot contact, limb shape, face stability, outfit continuity, ball behavior, camera perspective, and whether the background stays locked.

More prompts in this mode