Kling 2.6 Motion Control is Rivya's lower-cost Kling motion-transfer path for driving one character image with one motion clip when text-to-video is not the goal.
The final cost is rounded up to whole credits.

Example output
Kling 2.6 motion-control
Motion Transfer · Reference Motion Video

Example output
Kling 2.6 motion-control
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Model details
Provider
Kuaishou
Category
Video
Capabilities
Motion Transfer · Reference Motion Video
Credit charges
Credit rate: 11–18 per second of output
Inputs
1 image + 1 video as a motion reference
Prompt requirements
Optional prompt
Developer access
Kling 2.6 motion-control can be called through Public API v1. Modes that use reference media require uploads through the Files API. Check the model reference for supported inputs.
Kling 2.6 motion-control FAQ
Kling 2.6 motion-control is strongest when you already have one still character image and one driving clip, and the real goal is a cheaper motion-transfer pass rather than a more configurable scene build. It fits dance, gesture, previs, and character tests where identity transfer and motion direction matter, but you do not need the extra background-source decision that Kling 3.0 motion-control adds.
On Rivya, this option is built around exactly one reference image and one motion video, plus an optional prompt. The real controls are 720p versus 1080p output and character orientation, which means it is narrower and simpler than Kling 3.0 motion-control because there is no separate background-source control.
The biggest decision is usually orientation, not prompt density. Follow the motion video when the driving clip should dominate the body's angle and pose; follow the reference image when the still is the identity anchor and the motion clip only needs to lend movement. That choice usually tells you quickly whether 2.6 is enough or whether the job really needs the added scene logic in 3.0.
Kling 2.6 Motion Control costs 11 credits per verified motion-video second at 720p and 18 credits at 1080p. Rivya multiplies the rate by the verified video duration and rounds the request total up.
Choose base Kling 3.0 if the shot is still mainly prompt-led. Choose Kling 3.0 motion-control when background ownership itself is part of the creative decision. Choose Kling 2.6 motion-control when you already have one image and one driving clip, and a cheaper, simpler transfer run is enough.
Start here when the first result is mainly about proving that one still image and one driving clip can transfer motion cleanly at the cheaper Kling tier. Use it for short dance, gesture, and previs tests when you want to validate motion and identity before deciding whether the shot deserves the heavier 3.0 option.
This page is built around exactly one reference image, one motion video, an optional prompt, and a simple orientation choice. You can run it at 720p or 1080p, but you do not get the background-source control that exists on Kling 3.0 motion-control.
Before you run, decide whether character orientation should follow the motion video or the reference image, and start at 720p unless the shot already looks worth the extra spend. On this model, those two choices usually matter more than adding a lot of prompt text.
The page is public, but the motion-control run requires sign in. The rate per verified motion-video second is 11 credits at 720p and 18 credits at 1080p; Rivya rounds the request total up.
Stay on this page while you are checking one image-plus-video pair and checking whether 2.6 is enough for the shot. Open the full Studio once the work needs saved versions, multiple source pairs, or a longer sequence project around the same character.
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